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Old Apr 21, 2007, 09:51 AM // 09:51   #261
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i have a totally different question (dunno if it has been anwered allready)

if you complete a mission (+bonus/master reward) in hard mode, is it also completed in normal mode?
-so, can i work on the prot and guardian title without doing all the missions 2 times?

...about loot scaling... that sucks!
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Old Apr 21, 2007, 10:02 AM // 10:02   #262
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Quote:
Originally Posted by brian78wa
Think I care if theyre privately owned forums? Anet needs to be aware of how people feel. and if what they are doing makes people want to leave they should know that. Im not saying im one of them but I have been thinking about it myself. This game is becoming more and more unenjoyable for alot of people. If I want to go and farm by myself I should be able to without being punished. They say that all this stuff is exempt from the loot scaling but I havent seen it. Ive been doing my smite runs which I ocassionally do. out of 5runs I got 0 ecto 0 golds and only got 300g profit. Ya sure sounds like theyre exempt to me.

People say that were whining about this. The only reason this happened is because people were whining about solo farmers. So once again the REAL whiners ruin it for others. Just like the SR nerf. The rest of us just want to be able to play the game the way we want to. Not being forced to play it the way they want us to.
Oh I'm not saying I support deleting random posts, but it is completely within their rights.
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Old Apr 21, 2007, 10:42 AM // 10:42   #263
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well having just gone through from gates of kryta to the first portal in hard mode I can tell you farming code is still in effect in hard mode

the drops decreased markedly with each run to the point where I killed over 25 enemies with no drop whatsoever not even cash. Even for a henchie and hero group that is ridiculous, and when I did get drops they were just mergoyle skulls.
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Old Apr 21, 2007, 05:02 PM // 17:02   #264
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Quote:
Originally Posted by Abarra
I can tell you farming code is still in effect in hard mode.
I can gonfirm this by 100%. With my 55 I get hardly a drop even in the hard mode. I killed bosses in hard mode with my A/E, no green drops so far.
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Old Apr 21, 2007, 06:19 PM // 18:19   #265
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This is just god aweful farming was realistically the only thing I have to do to pass the time in the game when Im not PvPing or helping friends.

With this new update it gives me no incentive whatsoever to play anymore, especially with GW2 beta coming so soon.

Ill watch the updates but if this is permenant there is absolutely no way I will continue to play the game.

I guess Ill go back to WoW for the meantime and wait for my beta to Tabula Rasa. Guess the UO/TR dev team (when refering to anet in the pc gamer article) is correct, they are a bunch of amatures with no idea how to make a MMORPG successful long-term.

This is as bad or worse than Sony when they updated Starwars Galaxies. They *cannot* change fundamentals of the game without major backlash from their users.
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Old Apr 22, 2007, 05:57 AM // 05:57   #266
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Yeah, anti-farming code is still active. I was 55ing hard-mode minotaurs in Anvil Rock and the drops got worse and worse each time I entered. After four or five entries all I was getting were minotaur horns. I kept trying to make sure that it wasn't just bad luck, but in the final 6 entries killing the minotaurs I got one blue item and that was it besides horns.

If they want re-entry farming to no longer be penalized, then they need to make it work that way in fact.
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Old Apr 22, 2007, 07:33 AM // 07:33   #267
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ya know, I said the same thing when I wrote to anet and anet told me to come here and post my thoughts in the board.. and it was deleted .. it was not even bad, no foul language nothing. somebody just did not like what I said. but, if this is a "Elite" board they should leave all meg's bad or good since it is kinda important that anet see this stuff and how mad people are.
I do know the anti farm code is still in affect in hard mode they only took it out in normal mode which is what they said they were going to do.. have I tried it no.. can I 55 / SS in Uw like the old says yes did I get ecto you betcha.. but yes I still think this smack to the people that make their game a success is a little harsh.
if you are going to make drops small and infrequent then cap the prices of stuff period so people can get stuff they need or want.
keep changing crap around and pretty soon all that will be left is the bots.
then what ?
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Old Apr 22, 2007, 07:54 AM // 07:54   #268
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After dozens of changes to several zones over these two years (Too many to name) to make sure opportunists wouldn't be able to farm those zones for long, This is the final nail to the coffin, to make solo farming not worth doing altogether.

When it's not helping people out with quests, or pvping,or working on your titles (a few requiring vast amounts of money, gained though farming), it's farming, eliminating solo-farming will make as of now, all those creative (and simple) builds used to farm be for nothing.

To be honest, i think this is more of a test than a permanent change, it was enough that they were steadily adding extra monsters or skills to existing monsters to counter some builds (or just simply editing the skills farmers used, to make it less effective in all situations.) just to prevent solo-farming in a certain area, but this is a rather big change towards "solving the problem" (if any) of solo-farming. personally i think this is a bad idea.

Just like Sentenial said, if this is permanent, I'm defininatley going to stop playing this game and switch to WoW, because the way I see it, it's not worth playing this game now if they make it eight times more frustrating to make money in a game where you pretty much can't enjoy it without at least having a good amount of money.

Last edited by Mugsy Siegel; Apr 22, 2007 at 08:02 AM // 08:02..
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Old Apr 22, 2007, 08:51 AM // 08:51   #269
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Quote:
Originally Posted by Orbberius
I'm so happy Anet finally made loot scale to party size. Of course, we don't know the exact numbers yet, but this has been a pretty highly requested feature (here's my thread on it), so it's nice to see it.

No more boring soloing! (Except for those who still want to...)
freak.. ur simply mad, no more soloing means massive price increase for all materials, dyes and othe collectables.

BUT who cares? in yesterdays patch they reverted the update, and ur now able to solo again wewt.

p.s. soloing hard mode pwns... i got 3 blck dyes and 2 whites yesterday.... and that was from plains of jarin dervish farming... i think i could try farming imps in tyria... fellblades Oo
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Old Apr 22, 2007, 09:14 AM // 09:14   #270
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This is one of my first replies in this site and i just have to say that this update sucks! Normal mode isnt normal, everything changed! If its normal than you keep it like before, and hard mode is indeed a bit easier to get good drops, so its cool to play it. But what Anet must do is to improve the drops in hard and not change the drops in "normal" mode. I am now thinking if i am going to buy gw:en and gw2 cause this game isnt the game that i wanted, this is not guildwars anymore...... My bro and I used to play gw every day and we liked the game but now it seems this is just like crap ...........

Goodbye Anet and thx for this "wonderful" update
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Old Apr 22, 2007, 11:28 AM // 11:28   #271
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Quote:
Originally Posted by alextam
This is one of my first replies in this site and i just have to say that this update sucks! Normal mode isnt normal, everything changed! If its normal than you keep it like before, and hard mode is indeed a bit easier to get good drops, so its cool to play it. But what Anet must do is to improve the drops in hard and not change the drops in "normal" mode. I am now thinking if i am going to buy gw:en and gw2 cause this game isnt the game that i wanted, this is not guildwars anymore...... My bro and I used to play gw every day and we liked the game but now it seems this is just like crap ...........

Goodbye Anet and thx for this "wonderful" update
Im putting 1 to 2 here and assuming some people cant read... i said the update was reverted which means u can farm in normal mode + hard mode and still get decent drops... as i said... soloing... not 8 ppl, and in about 2 hours i got 3 blacks and 2 whites... i think the patch is on guildwiki... not sure...
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Old Apr 22, 2007, 11:39 AM // 11:39   #272
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it wasn't reverted, they just exempted things from scaling such as dyes and supposedly rare items though I am completely unconvinced about the rare items.

I could get at least 3 or 4 golds in a few runs even with max farming code, but now I don't get any at all. This says to me that they haven't reverted the gold drops back to what they were. If they're no longer scaled to party size, then they have significantly reduced the gold item drops in normal mode.

People should not be forced into playing in groups, they should not be forced to play hard mode for drops - which incidentally still has farming code.

I enjoyed this game now I dont' enjoy playing it at all.

No gwen for me.

another anet satisfied customer
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Old Apr 22, 2007, 12:31 PM // 12:31   #273
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Even there is a patch for these items the "normal" loots havent changed....
So I would say that the "normal" mode isnt normal cause in uw when you farm before the update you can pick up loots from several smiters and etc which let you gain back your entry fee (1k) today, if you havent good some chance you will loose all your money .... is this the normal mode that we used to play? I guess not... I think we all should strike against them for example nobody plays guild wars at this monday or another day, so they know that we dont like this update and this is "normal" i think ......
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Old Apr 22, 2007, 04:10 PM // 16:10   #274
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Folks, read Anets response as to why the changes were made. If you still insist on things your own way, then so beit. Otherwise, the loot changes had to be made. The game cannot just spit gold and loot as often as it is requested to, there is a balance in place and abuse of the system can cause real problems. It can cause code malfuntions and even lead to a system crash if left unchecked. How would you like to get a sword that requires 75 hammer to use, and has 3-4 damage? It can happen when the system is pushed to far. Computers and software are not error free. Ever read the specs on hardware, it actually shows the estimated error free use and predicts failures etc..

And if nothing else, you're worrying about imaginary loot and gold. Talk about a waste of time. Only TOS violators and alike should be bothered by the changes. Otherwise, who cares, play or go away...

And before someone flames me, if everyone in game does not have the same chance to enjoy the game, it's a failure. We all paid the same, and deserve to enjoy it equally. Those that think otherwise, well I feel sorry for you. If you derive selfworth from the game, stop and turn it off. Try being with family and friends more. This is just a game, and boiled down, it's just 1's and 0's in a pretty pattern.

Last edited by Enchanted Warrior; Apr 22, 2007 at 04:14 PM // 16:14..
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Old Apr 22, 2007, 07:14 PM // 19:14   #275
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Quote:
Originally Posted by Enchanted Warrior
Folks, read Anets response as to why the changes were made. If you still insist on things your own way, then so beit. Otherwise, the loot changes had to be made. The game cannot just spit gold and loot as often as it is requested to, there is a balance in place and abuse of the system can cause real problems. It can cause code malfuntions and even lead to a system crash if left unchecked. How would you like to get a sword that requires 75 hammer to use, and has 3-4 damage? It can happen when the system is pushed to far. Computers and software are not error free. Ever read the specs on hardware, it actually shows the estimated error free use and predicts failures etc..

And if nothing else, you're worrying about imaginary loot and gold. Talk about a waste of time. Only TOS violators and alike should be bothered by the changes. Otherwise, who cares, play or go away...

And before someone flames me, if everyone in game does not have the same chance to enjoy the game, it's a failure. We all paid the same, and deserve to enjoy it equally. Those that think otherwise, well I feel sorry for you. If you derive selfworth from the game, stop and turn it off. Try being with family and friends more. This is just a game, and boiled down, it's just 1's and 0's in a pretty pattern.
Do you know anything about programming? I gaurentee you that kind of glitch would not happen because of people overfarming an area. If that happened its an error in the program itself. As far as being able to all enjoy the gaem, well alot of us enjoyed the game by solo farming. I have more fun with that then with pugs cause I know I can the job done where as a pug group alot of times fail. Its a waste of my time farming with pugs when 9 times out of 10 someone ELSE will get the drop. Either that or they will just get the team killed.

As far as someone elses comment about reverting the loot scaling. thats not true. They only exempted a few things. But where most solo farmers get most of there money is the normal drops and cash. youre lucky if you can find a decent drop. The whole thing needs to be reverted. If they need to make a change then they need to start banning the bot accounts and make the farming code a little better. Maybe only farm an area 10times or something before it goes off.
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Old Apr 22, 2007, 07:34 PM // 19:34   #276
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brian78wa, yes I'm a programmer. Not going to argue, if you think it could not happen you have no clue. But if you can write a program that could never, EVER crash, apply at microsoft.

Last edited by Enchanted Warrior; Apr 22, 2007 at 07:38 PM // 19:38..
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Old Apr 22, 2007, 08:48 PM // 20:48   #277
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Quote:
Originally Posted by Abarra
well having just gone through from gates of kryta to the first portal in hard mode I can tell you farming code is still in effect in hard mode

the drops decreased markedly with each run to the point where I killed over 25 enemies with no drop whatsoever not even cash. Even for a henchie and hero group that is ridiculous, and when I did get drops they were just mergoyle skulls.
I disagree (at least for group farming). I was playing with my henchies/heroes all weekend (LB points) at the same maps, and can report that i recieved purples and golds at a decent rate. I can not say whether this is true for solo purposes as well though.


However, as far as this whole patch is concerned, i don't see why so many people are up in arms about it. I understand that some of you like solo farming, and that is fine. At first, Anet decreased solo farming (but countered it with loot not decreasing in zones, as well as better drops in hard mode). Most solo farming builds that could survive in normal mode (i.e. 55 monk, 130 derv, etc) can also last in hard mode. That alone wasn't even that bad of an offset (in my opinion, i am aware many of you posting in anger disagree). However, since they removed the loot scaling for most useful items, while still keeping the rezoning policies, this actually works out better for solo farmers than before (and there are actually threads with people, as well as screenshots of hardcore solo farming varifying this).

Simply posting that you spent 2 hours farming the UW and came up empty on ectos does not constitute a valid research sample, and I think until you conduct adequate testing, you should at least remain optimistic.
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Old Apr 23, 2007, 01:22 AM // 01:22   #278
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I don't farm ectos, I'm not one of the leet farmers who gets away scott free on the update.

I used to get enough gold drops and ettin runes to make it vaguely worthwile farming casually if I needed to buy something for one of my characters.In the past weekend I have got 1 ettin rune and 1 gold drop on my normal farming which I have done all weekend. this makes it pathetically inadequate for me to try and buy anything now for my characters.

In hard mode with henchies - no more gold drops after the first run and I did about ten - so there is farming code you were just lucky sheep.

So to sum up - leet farmers of ectos are still able to farm them. the casual farmer - forget it. the casual player forget it because the drops in groups is laughable, in hard mode get a good run in then forget it because harsh farming code kicks in.

This update has ruined the game for myself and many others and after the SR nerf there are a lot of discontented anet customers. I really think anet need to address this issue further and target the root of the problem, the bots and not their bread and butter, and potential future customers like myself (who incidentally is now not a future customer)
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Old Apr 23, 2007, 01:50 AM // 01:50   #279
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Farming seems fine to me, I still get the same amounts of greens as before and seem to be getting more rares than usual.
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Old Apr 23, 2007, 02:09 AM // 02:09   #280
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Abarra, while again I am not trying to go against anybody here (and you are all entitled to your own opinions), I still dont see this as the end of the world.
As for me, I have never been much of a farmer, I played through all 3 campaigns with most of my chars (have 10 pve chars on my account) and have always been able to acquire enough for all primary profession skills for each, as well as armors (including several 15k sets). All I am trying to say is that while I dont think of myself as "rich" in the game, I make enough by just playing through it for all the needs I have. But yes, I can understand how people who aspire for the rarer graphic items (valued much higher by the GW economy) may be upset over this.

Personally, I was intrigued when the first patch went live (and was somewhat disappointed when Anet reversed part of it a few hours later. Many people here have stated that when supply drops for certain items, the price will rise, which is true. However, the flip side to that is also that there will be less money floating in the GW market from most players, and as such they will not pay the same prices for such items, causing the price to go down (which is why economics isnt so easy to figure out without seeing in action).

As far as the SR "nerf" (and yes, I know this isnt the right topic for this so I'll make it short), SR was quite powerful in its earlier state, so much so that it enabled necros to not ever need to use any energy management (even though they were given such skills from their primary profession). I haven't noticed too much trouble with my necro since the update myself. I expect that people who have reacted as if the world has ended over the SR patch were highly overreacting.

I am however saddened to hear that you consider the game ruined for yourself (and others), but I am sure that Anet will address the issue after seeing the result this current patch has over the economy. I expect that in a few weeks (when the results will start to show) we can expect a statement from them about the direction they are planning to head on this. I think what is needed more than anything is a trade system (AH or other) to allow casual players to earn income from items they come across (without having to waste hours in outposts trying to sell, and without subjecting others to such spam). Over the past 2 years I have either muled or merch'd many gold and purple items that I simply didnt need instead of selling them as I could not stand having to spam, which I think to casual players is the biggest loss of possible income.

Edit: also, I can vouch for golds still dropping after a long number of runs (though they dont seem to be anywhere near as common as purples) from my weekend experiences (all in hard mode). I do continue to recieve a few golds every now and again (all in the same map on consecutive LB runs).

Last edited by sheep1220; Apr 23, 2007 at 02:41 AM // 02:41..
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